local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72137
L0_1.ActorAlias = "72137"
L1_1 = {}
L1_1.q7213704 = 7213704
L1_1.q7213705 = 7213705
L1_1.q7213701 = 7213701
L1_1.q7213702 = 7213702
L1_1.q7213703 = 7213703
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20278
L2_1.alias = "Npc20278"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72137_1"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20278Data = L2_1
L2_1 = {}
L2_1.id = 20279
L2_1.alias = "Npc20279"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72137_2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20279Data = L2_1
L2_1 = {}
L2_1.id = 20280
L2_1.alias = "Npc20280"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q3_72137_3"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc20280Data = L2_1
L0_1.Npcs = L1_1
return L0_1
